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Greenlight Games

Every world
has a way in.

Greenlight Games makes games set in the worlds of Greenlight's books and film projects — and in worlds our partner studios bring with them. Explore the games, step into the worlds, or pitch a game of your own.

Games
59
Worlds
10
Chosen from 580 Greenlight novels
First wave
7
The worlds we build in first
Genres
4
Across those worlds
Illustration: a blocky rider in a navy beanie holds a giant blue-grey shark's ochre harness as the amber-eyed shark opens its jaws around the bow of a container freighter at sunset.
Featured game

Raise a tiny shark. Ride a giant appetite.

In developmentRoblox
Worlds

The worlds we would build in.

Not every good novel is a good game. These are the Greenlight books we chose for games, each with the kind of game it would be and where it would be built first.

Cover of The Color Thief

First wave · Stealth color heists, a jar collection and a grey street to repaint

The Color Thief

Davide Fiorenza · Children & YA

You can lift color off anything you touch. Slip past the guards into the bright north of the city, drain a fountain or a rose garden in the seconds between patrols, and carry the color home through a gap in the wall. Paint your grey street back to life before the color fades, and fill enough jars to wake a creature made of living pigment.

RobloxFortniteSteamAges 9+1 game
Cover of The Taxonomy of Ghosts

First wave · Co-op ghost investigation and collection in Victorian London

The Taxonomy of Ghosts

Chisato Funabashi · Fantasy & Mythology

Victorian field taxonomists take cases from the morning post: a scullery where unseen dishes are washed at 3 a.m., a drawing room set for a tea no one attends. Measure the cold, name the ghost by sight, sound, touch or scent, lure it with the right note and record it for the museum. Help it finish its task and it goes free. Doubt what you saw and something white and empty starts to grow.

RobloxSteamFortniteAges 10+1 game
Cover of Nian

First wave · Co-op night survival: hold the lantern line until dawn

Nian

Sarah Lindqvist · Folk Horror

Four to eight neighbours hold one windy coastal street through the nights of the Lunar New Year. Hang red lanterns an arm's length apart, keep the drums going, light the firecrackers on the hour. If anything stops, the birds go quiet, the sea goes silent and someone walks into the water. Close the gap and bring them back before the second dawn.

RobloxFortniteSteamAges 10+1 game
Cover of The Siege of Ashenvault

First wave · Co-op wall defense where you build your walls from the monsters

The Siege of Ashenvault

Elliot Cranmer · Fantasy & Mythology

Hold a section of the last citadel's wall against the Hollowborn. Between assaults, gather the chitin they shed and the glowing fluid they leave behind, cure it, and bond it to the stone. Hollowborn cannot sense their own shell, so a well-built wall turns a charge aside. Up to four engineers share the steam valves, the ballistae and the repair work.

RobloxSteamFortniteAges 10+1 game
How it works

How a world becomes a game.

  1. A world

    Every game starts from a world: a Greenlight novel, a Greenlight film project, or a world a studio brings with it.

  2. A pitch

    A studio pitches the game it wants to make there. Pitches come in through this site and go to the Greenlight Games team.

  3. An agreement

    Rights, source material and credits are agreed per title before work begins. A listing on this site is not a licence.

  4. A release

    The game's page here links to the stores and platforms where it is actually available — nowhere else.

For developers

Make a game in a Greenlight world — or bring your own.

Hear when a game is announced.

Announcements and studio notes from Greenlight Games. We send a confirmation email first, and you can unsubscribe at any time.