
My Pet Megalodon
Raise a tiny shark. Ride a giant appetite.
About the game
One fish flake used to do it. Now your pet eats freighters. It starts as a pup in a glass tank on the kitchen counter, and seven mouthfuls of cargo ship later it still leans in for the same familiar scratch.
My Pet Megalodon is set in Breakwater Reach, a sunny working harbor with a lighthouse on the point, cranes on the docks, buoys in the channel and a kitchen with a sea view where it all begins. Your shark is recognisably yours at every size: slate-blue back, pale belly, amber eye and that crescent by its left eye. Mara, the harbor mechanic, builds the ochre harness that lets you ride it, and Old Pier is where you buckle up for the first time.
Care comes first. At the Kitchen Tank you gather and prepare its meals, bring fresh water, play, and help your shark learn your signal, and you watch it grow from a pup that fits behind the glass into something that needs the whole harbor. When it outgrows the house, you fit the harness and head out from Old Pier, steering from the saddle, marking your target and telling your shark when to bite.
Then comes dinner. The giant meal is a complete container freighter, and you do not sink it: you eat it. Bow, forward hull, cargo stacks, midship, aft hull, deckhouse and stern go one bite at a time while containers tumble into the water around you and you back clear of the next collapse. When the last section is gone, you bring your shark home to its berth for a scratch.
The first release is a single-player harbor adventure that runs from the Kitchen Tank, through six meals of care, out past Old Pier to the seven-section freighter offshore, and home again. A retry puts you straight back on your shark, and every run is a chance at a better voyage score.
Each session is a fresh voyage, so the reason to come back is the ride itself: a pet that remembers your greeting, a tank-sized pup that becomes a ship-sized appetite, and a cleaner, faster meal than last time.
My Pet Megalodon is in development for Roblox.
Trailer
Gallery
Illustration: start with a little trust.
Illustration: from the kitchen tank to a ship-sized meal.
Concept art: Offshore.
Concept art: Old Pier, where the harness goes on.
Concept art: one shark, growing up.
Concept art: the Kitchen Tank.
Concept art: feeding and riding.
Concept art: Breakwater Reach.
Illustration: game icon.
In-game (earlier test build): the freighter meal.
In-game (earlier test build): the title menu.
In-game (earlier test build): the Kitchen Tank.
Design mock-up: the title menu.
Design mock-up: caring for your shark.
Concept art: the keeper and the harbor crew.
Concept art: the harness and gear.
Concept art: the Old Pier kit.
Concept art: the kitchen kit.