
FLIP OUT!
Be the pinball! Ride a Bounce Bubble round a giant washing machine that misbehaves on purpose.
About the game
Make the machine misbehave on purpose, then ride the mess to a jackpot. In FLIP OUT! you don't flip the ball: you are the ball, sitting inside a clear Bounce Bubble while two flippers send you flying round a giant washing machine.
The first table is an oversized laundromat in soap blue, warm coral, pale cream and lemon yellow: a proud washing machine wearing a sign that reads 'Please remove human before washing', dramatic sock puppets, a soap bottle and ironing-board flippers. You play it upright, like a pinball cabinet in your hands, one thumb on each flipper.
Launch, then work the table. Hit the sock, the soap and the power bell, in any order, to finish the machine's three jobs and light the scoop. Shoot the scoop and the washer door folds down into a ramp. Ride it into the Laundry Loop for jackpots, chain loops for double points, then take the Clean Exit to reset the machine and start the cycle again.
Every table is one enormous, silly machine that reacts to you. The sock puppet gets a manager tie and salutes, the soap bottle squeezes out a foam blob and the washer straightens its badge, so you always see what you just set off. The same two flippers run everything, and nothing you buy ever changes the ball, the flippers or your score.
The first release is the laundromat table, with Classic runs of three balls and Practice, which gives you unlimited balls and guides for learning each shot. Every player gets a table of their own, so nobody waits for a turn.
Every run earns Suds to spend on bubble shells. Badges with plain names, like First Wash and Three Clean Loops, mark what you've done, and a sticker book collects the machine's jokes. Nothing you earn or buy changes the ball or the flippers.
FLIP OUT! is in development for Roblox.
Gallery
Concept art: the fold, the game's key moment
Concept art: friend challenges, planned after launch
Concept art: bubble shells
Concept art: Breakfast Breakdown, a table planned after launch
Concept art: Space Janitor, a table planned after launch
Concept art: the finale table, an approved later update
Concept art: BARON TUMBLEDRY, the approved boss
Rendered from the game's 3D models: a Laundry Loop ride
Rendered from the game's 3D models: the whole table at a Clean Exit
Rendered from the game's 3D models: the fold: the bubble goes up the door ramp
Concept render: Dinosaur Dentistry, a table idea for later
Rendered from the game's 3D models: the upright phone view with its controls
Design mock-up: the start card
Concept art: props and items
Design mock-up: the UI kit